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Realtime sync

A change in one client shows up in every other one moments later.

ProShader · section
Realtime sync: a change in one client shows up in every other one moments later.
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How it moves

  1. a change blooms in one client.
  2. it runs along the links to the other two.
  3. all three hold the change at once.

For developers

File size
4.3 KB gzipped
Motion
Plays once, 4.2 s, then holds
Reduced motion
Shows a still
File
realtime-sync.svg

Next in this theme.

Data pipeline: raw data flows in messy and leaves clean, combed calmer at every stage.
Shader · spotFree